Small City: Chyû Dudo Kâchyâ

Chyû Dudo Kâchyâ

Chyû Dudo Kâchyâ
Example Rattu architecture.
StateWarren
ProvenceGæchà Dîrîdî Empire
Sub ProvenceKu̹lu Kàgu̹ Kingdom
RegionTàvríhmobwav Steppe
Founded1130
Community LeaderLord Fyèbë
Area13 km2 (5 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation4276 m (14028 ft)
Average Yearly Precipitation161 cm/y (63 in/y)
Population3174
Population Density244 people per km2 (634 people per mi2)
Town AuraTransmutation
Naming
Native nameChyû Dudo Kâchyâ
Pronunciation/ˈcɑs̺ʊ/ /ˈdudo/
Direct Translation[noble; elite] [tear]
Translation[Not Yet Translated]

Chyû Dudo Kâchyâ (/ˈcɑs̺ʊ/ /ˈdudo/ [noble; elite] [tear]) is a temperate Small City located in Ku̹lu Kàgu̹ Kingdom, Gæchà Dîrîdî Empire, within the Warren.

The name Chyû Dudo Kâchyâ is derived from the Sylvin language, as Chyû Dudo Kâchyâ was founded by Mpfē̌s Ermboīsh 'Waves Magic' Mé̄bó̄y Ya̋chv Mp̪f̄y, who was culturaly Rattu.

Climate

Chyû Dudo Kâchyâ has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 7°C (44°F). Chyû Dudo Kâchyâ receives an average of 161 cm/y (63 in/y) of precipitation, most of which comes in the form of rain during the fall. Chyû Dudo Kâchyâ covers an area of nearly 13 km2 (5 mi2), and an average elevation of 4276 m (14028 ft) above sea level.

Overview

Chyû Dudo Kâchyâ was founded durring the early 12th century in winter of the year 1130, by Mpfē̌s Ermboīsh 'Waves Magic' Mé̄bó̄y Ya̋chv Mp̪f̄y. The establishment of Chyû Dudo Kâchyâ suffered from many setbacks, delays, and obsticles, most notably a group of Chyû Dudo Kâchyâ which required millitary assistance exterminate before the community could finish being built.

Chyû Dudo Kâchyâ was built using the conventions of Rattu durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Chyû Dudo Kâchyâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Chyû Dudo Kâchyâ is buildings are located arround a single narrow paverstone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. The minimaly adiquite has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Right off the bat Chyû Dudo Kâchyâ hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The city is very clearly a joyfull place as well as wealthy. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Chyû Dudo Kâchyâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Chyû Dudo Kâchyâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chyû Dudo Kâchyâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chyû Dudo Kâchyâ's parks.

Chyû Dudo Kâchyâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chyû Dudo Kâchyâ.

Chyû Dudo Kâchyâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Chyû Dudo Kâchyâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Chyû Dudo Kâchyâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Chyû Dudo Kâchyâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chyû Dudo Kâchyâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chyû Dudo Kâchyâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chyû Dudo Kâchyâ's public wards, blessings, and other arcane systems.

Chyû Dudo Kâchyâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Chyû Dudo Kâchyâ's grid is powered by an arcane means.

Chyû Dudo Kâchyâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chyû Dudo Kâchyâ's natural decorations nor waterways.

Chyû Dudo Kâchyâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Chyû Dudo Kâchyâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Chyû Dudo Kâchyâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Chyû Dudo Kâchyâ's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Chyû Dudo Kâchyâ the stars are always right.

The Amoeba, Giant near Chyû Dudo Kâchyâ are known to be a mutant strain of the creature.

Chyû Dudo Kâchyâ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Summoning energies of tier 2 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 5
  • Farmers: 9
  • Farm Laborer: 19
  • Hunters: 10
  • Milk Maids: 8
  • Ranchers: 4
  • Ranch Hands: 8
  • Shepherds: 7
    • Farmland: 12854 m2
    • Cattle and Similar Creatures: 793
    • Poultry: 9522
    • Swine: 634
    • Sheep: 31
    • Goats: 6
    • Horses, Mounts, and Beasts of Burden: 317

Craftsmen

  • Arms and Toolmakers: 6
  • Blacksmiths: 7
  • Bookbinders: 3
  • Buckle-makers: 4
  • Cabinetmakers: 6
  • Candlemakers: 11
  • Carpenters: 9
  • Clothmakers: 8
  • Coach and Harness Makers: 3
  • Coopers: 7
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4
  • Copyists: 3
  • Cutlers: 2
  • Fabricworkers: 7
  • Farrier: 20
  • Furriers: 2
  • Glassworkers: 11
  • Gunsmiths: 7
  • Harness-Makers: 3
  • Hatters: 5
  • Hosiery Workers: 2
  • Jewelers: 3
  • Leatherwrights: 8
  • Locksmiths: 3
  • Matchstick makers: 4
  • Musical Instrument Makers: 4
  • Painters, Structures and Fixtures: 3
  • Paper Workers: 4
  • Plasterers: 4
  • Pursemakers: 5
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 2
  • Saddlers: 5
  • Scabbardmakers: 6
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 11
  • Tailors: 19
  • Tanners: 3
  • Upholsterers: 4
  • Watchmakers: 4
  • Weavers: 9
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 4
  • Booksellers: 4
  • Butchers: 7
  • Chandlers: 7
  • Chicken Butchers: 8
  • Entrepreneurs: 3
  • Fine Clothiers: 8
  • Fishmongers: 7
  • Florists: 1
  • Potion Sellers: 5
  • Resellers: 11
  • Spice Merchants: 4
  • Wine-sellers: 7
  • Wheelwright: 4
  • Woodsellers: 2

Service workers

  • Bakers: 13
  • Barbers: 17
  • Coachmen: 4
  • Cooks: 11
  • Doctors: 7
  • Gamekeepers: 5
  • Grooms: 2
  • Hairdressers: 10
  • Healers: 8
  • Housekeepers: 9
  • Housemaids: 18
  • House Stewards: 8
  • Inns: 2
  • Laundry maids: 5
  • Maidservants: 11
  • Nursery Maids: 5
  • Pastrycooks: 10
  • Restaurateur: 14
  • Tavern Keepers: 13

Specialized Laborer

  • Ashworkers: 4
  • Bleachers: 2
  • Chemical Workers: 1
  • Coal Heavers: 6
  • In-Town Couriers: 8
  • Long Haul Couriers: 7
  • Dockyard Workers: 6
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 8
  • Millers: 7
  • Miners: 7
  • Oilmen and Polishers: 4
  • Postmen: 7
  • Pure Finder: 4
  • Skinners: 8
  • Sugar Refiners: 1
  • Tosher: 5
  • Warehousemen: 11
  • Watercarriers: 6
  • Watermen, Bargemen, etc.: 9

Skilled Laborers

  • Accountants: 4
  • Alchemist: 4
  • Clerk: 6
  • Dentists: 3
  • Educators: 8
  • Engineers: 4
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 3
  • Pharmacist: 3
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 4
  • Civil Clerks: 7
  • Civic Iudex: 3
  • Consultants: 2
  • Exorcist: 7
  • Fixers: 3
  • Kami Clerk: 5
  • Landlords: 6
  • Lawyers: 3
  • Legend Keepers: 5
  • Militia Officers: 35
  • Monks, Monastic: 9
  • Monks, Civic: 9
  • Historian, Oral: 7
  • Historian, Textual: 3
  • Policemen, Sheriffs, etc.: 6
  • Priests: 11
  • Rangers: 4
  • Rat Catchers: 4
  • Scholars: 4
  • Spiritualist: 6
  • Slayers: 1
  • Storytellers: 11
  • Military Officers: 12

Cottage Industries

  • Brewers: 9
  • Comfort Services: 11
  • Enchanters: 3
  • Herbalists: 3
  • Jaminators: 9
  • Needleworkers: 11
  • Potters: 5
  • Preserve Makers: 9
  • Quilters: 4
  • Seamsters: 18
  • Spinners: 10
  • Tinker: 3
  • Weaver: 7

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 4
  • Costumers: 1
  • Dancers: 3
  • Drafters: 2
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 3
  • Musicians: 9
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 2
  • Wood Carvers: 9
  • Writers: 10

Produce Industries

  • Butter Churners: 9
  • Canners: 9
  • Cheesmakers: 10
  • Ice Merchants: 1
  • Millers: 6
  • Picklers: 5
  • Smokers: 3
  • Stockmakers: 3
  • Tobacconists: 4
  • Tallowmakers: 6

1116 of Chyû Dudo Kâchyâ's population work within a Foundational Occupation.

1805 of Chyû Dudo Kâchyâ's population do not work in a formal occupation, but do contribute to the local economy. 253 (8%) are noncontributers.

Points of Interest

POI

History

Chyû Dudo Kâchyâ used to be much richer, but something happened in the last 2 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.

In time immemorial, reportedly some time during the late 2nd century Chyû Dudo Kâchyâ experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Chyû Dudo Kâchyâ lost 216 people, and 172 livestock in the disaster.. The disaster is remembered as the Terror Screams, after the sounds of the winds.

History